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Copyright (C) 2005 by Henrique Abdalla <>
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Class Objects Integration

Variable members from your application Class Objects, can be accessed readonly or readwrite if they are integrated to the database.

This integration means the best performance results possible, very usefull for games also, as
each class will access its variables thru normal C++ code, as we do already, though if you want to read or change (when enabled) this data from outside the class, you can do it thru Structured Integrated Database API facilities, or thru the command line data navigator (that uses EditLine library).

This integration also means that these objects data will be saved to Script files and can be reloaded to new objects when application is run again.

Look at this class .h and .cc sources for a good sample class on this.