Documentation code and object
released under LGPL
licence.
Copyright (C) 2005 by Henrique Abdalla <teike@users.sourceforge.net>
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Class
Objects Integration
Variable members from
your application Class Objects, can be accessed readonly or readwrite
if they are integrated to the database.
This integration means
the best performance results possible, very usefull for games also,
as each class will access
its variables thru
normal C++ code, as we do already, though if you want to read or
change (when enabled) this data from outside the class, you can do it
thru Structured Integrated Database API facilities, or thru the
command line data navigator (that uses EditLine library).
This
integration also means that these objects data will be saved to
Script files and can be reloaded to new objects when application is
run again.
Look at this class .h and .cc sources for a good sample class on
this.